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Package: zdbsp (1.19+20181027+dfsg.1-4 and others)

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node builder library for OpenGL-based Doom-style games

zdbsp is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

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Architecture Version Package Size Installed Size Files
arm64 1.19+20181027+dfsg.1-4+b1 51.6 kB149.0 kB [list of files]