[ bianca ]
[ ソース: eureka ]
パッケージ: eureka (2.0.2-1)
map editor for the classic DOOM games
Eureka is a cross-platform map editor for the classic DOOM games. It started as a fork of the Yadex editor attempting to make it use the FLTK GUI toolkit and implement multiple Undo / Redo.
Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic. Supported source ports are Boom, EDGE, Doom Legacy and Odamex.
その他の eureka 関連パッケージ
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- dep: libc6 (>= 2.38)
- GNU C Library: Shared libraries
以下のパッケージによって提供される仮想パッケージでもあります: libc6-udeb
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- dep: libfltk-gl1.3t64
- Fast Light Toolkit - OpenGL rendering support
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- dep: libfltk-images1.3t64 (>= 1.3.0)
- Fast Light Toolkit - image loading support
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- dep: libfltk1.3t64 (>= 1.3.4)
- Fast Light Toolkit - main shared library
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- dep: libgcc-s1 (>= 3.0)
- GCC support library
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- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- または libglu1
- 以下のパッケージによって提供される仮想パッケージです: libglu1-mesa
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- dep: libglx0
- Vendor neutral GL dispatch library -- GLX support
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- dep: libopengl0
- Vendor neutral GL dispatch library -- OpenGL support
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- dep: libstdc++6 (>= 11)
- GNU Standard C++ Library v3
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- dep: libx11-6
- X11 client-side library
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- dep: libxpm4
- X11 pixmap library
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- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime
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- rec: freedoom
- two single player campaigns for Doom-compatible engines
- または game-data-packager
- パッケージは利用できません