Pakiet: fp-units-castle-game-engine (7.0~alpha.2+dfsg1-5)
Odnośniki dla fp-units-castle-game-engine
Pobieranie pakietu źródłowego castle-game-engine:
- [castle-game-engine_7.0~alpha.2+dfsg1-5.debian.tar.xz]
- [castle-game-engine_7.0~alpha.2+dfsg1-5.dsc]
- [castle-game-engine_7.0~alpha.2+dfsg1.orig.tar.xz]
Opiekunowie:
Zasoby zewnętrzne:
- Strona internetowa [castle-engine.sourceforge.io]
Podobne pakiety:
Castle Game Engine - 3D game engine for FreePascal / Lazarus
Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported.
It features many advanced graphic effects and easy to use API on top of OpenGL.
This package contains the FPC units and the auxiliary tools castle-curves, castle-engine, image-to-pascal, sprite-sheet-to-x3d, and texture-font-to-pascal.
This package suggests the gradle package. Gradle is only necessary if one wants to build Android applications, otherwise one can ignore that suggestion. Note that, in order to create Android applications, one will also need the Android SDK and NDK, and FPC cross-compiler, see https://github.com/castle-engine/castle-engine/wiki/Android.
Inne pakiety związane z fp-units-castle-game-engine
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- dep: libatk1.0-0 (>= 1.12.4)
- ATK accessibility toolkit
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- dep: libc6 (>= 2.34)
- GNU C Library: Shared libraries
również pakiet wirtualny udostępniany przez libc6-udeb
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- dep: libcairo2 (>= 1.2.4)
- Cairo 2D vector graphics library
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- dep: libgdk-pixbuf-2.0-0 (>= 2.22.0)
- GDK Pixbuf library
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- dep: libglib2.0-0 (>= 2.12.0)
- GLib library of C routines
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- dep: libgtk2.0-0 (>= 2.24.0)
- GTK graphical user interface library - old version
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- dep: libpango-1.0-0 (>= 1.14.0)
- Layout and rendering of internationalized text
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- dep: libx11-6
- X11 client-side library
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- rec: castle-game-engine-doc
- Castle Game Engine - Developer's Documentation
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- rec: fpc
- Pakiet niedostępny
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- rec: lazarus
- Pakiet niedostępny
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- sug: castle-game-engine-src
- Castle Game Engine - Source code for Lazarus integration
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- sug: gradle
- Pakiet niedostępny
Pobieranie fp-units-castle-game-engine
| Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
|---|---|---|---|
| amd64 | 17 038,4 KiB | 149 688,0 KiB | [lista plików] |
| arm64 | 16 434,1 KiB | 150 034,0 KiB | [lista plików] |