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[ Източник: ioquake3 ]
Пакет: ioquake3 (1.36+u20250316.526edd3+dfsg-1)
Връзки за ioquake3
Изтегляне на пакет-източник ioquake3.
- [ioquake3_1.36+u20250316.526edd3+dfsg-1.debian.tar.xz]
- [ioquake3_1.36+u20250316.526edd3+dfsg-1.dsc]
- [ioquake3_1.36+u20250316.526edd3+dfsg.orig.tar.xz]
Отговорници:
Външни препратки:
- Начална страница [ioquake3.org]
Подобни пакети:
Game engine for 3D first person shooter games
This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror.
This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data.
Други пакети, свързани с ioquake3
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- dep: ioquake3-server (= 1.36+u20250316.526edd3+dfsg-1)
- Engine for 3D first person shooter games - server and common files
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- dep: libc6 (>= 2.34) [amd64]
- GNU C Library: Shared libraries
също и виртуален пакет, предлаган от libc6-udeb
- dep: libc6 (>= 2.40) [arm64]
-
- dep: libcurl3t64-gnutls (>= 7.16.2)
- easy-to-use client-side URL transfer library (GnuTLS flavour)
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libjpeg62-turbo (>= 1.3.1)
- libjpeg-turbo JPEG runtime library
-
- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
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- dep: libopus0 (>= 1.1)
- Opus codec runtime library
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- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
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- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
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- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
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- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime
Изтегляне на ioquake3
| Архитектура | Големина на пакета | Големина след инсталиране | Файлове |
|---|---|---|---|
| amd64 | 1 157,1 кБ | 3 533,0 кБ | [списък на файловете] |
| arm64 | 1 075,0 кБ | 3 620,0 кБ | [списък на файловете] |