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[ Fonte: wadc ]
Pacote: wadc (3.1-1)
Links para wadc
Baixe o pacote-fonte wadc:
Mantenedor(a):
Fontes externas:
- Pagina principal [jmtd.net]
Pacotes similares:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as zdbsp) is required before the resulting WAD file can be played by a doom-engine.
Outros pacotes relacionados a wadc
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- dep: default-jre
- Standard Java or Java compatible Runtime
- ou java8-runtime
- pacote virtual fornecido por default-jre, openjdk-21-jre
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- dep: jarwrapper
- Run executable Java .jar files
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- dep: libpicocli-java (>= 4.6.1)
- Tiny command line interpreter library for Java applications
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- rec: prboom-plus
- transitional dummy package (prboom-plus -> dsda-doom)
- ou boom-engine
- pacote virtual fornecido por doomsday, dsda-doom, woof-doom
- ou doom-engine
- pacote virtual fornecido por chocolate-doom, crispy-doom, doomsday, dsda-doom, woof-doom
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- ou doom-node-builder
- pacote virtual fornecido por glbsp, zdbsp
Download de wadc
| Arquitetura | Tamanho do pacote | Tamanho instalado | Arquivos |
|---|---|---|---|
| all | 572.0 kB | 1,118.0 kB | [lista de arquivos] |