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[ Källkod: wadc ]
Paket: wadc (3.1-1)
Länkar för wadc
Hämta källkodspaketet wadc:
Ansvarig:
Externa resurser:
- Hemsida [jmtd.net]
Liknande paket:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as zdbsp) is required before the resulting WAD file can be played by a doom-engine.
Andra paket besläktade med wadc
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- dep: default-jre
- Standard Java or Java compatible Runtime
- eller java8-runtime
- virtuellt paket som tillhandahålls av default-jre, openjdk-21-jre
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- dep: jarwrapper
- Run executable Java .jar files
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- dep: libpicocli-java (>= 4.6.1)
- Tiny command line interpreter library for Java applications
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- rec: prboom-plus
- transitional dummy package (prboom-plus -> dsda-doom)
- eller boom-engine
- virtuellt paket som tillhandahålls av doomsday, dsda-doom, woof-doom
- eller doom-engine
- virtuellt paket som tillhandahålls av chocolate-doom, crispy-doom, doomsday, dsda-doom, woof-doom
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- eller doom-node-builder
- virtuellt paket som tillhandahålls av glbsp, zdbsp
Hämta wadc
| Arkitektur | Paketstorlek | Installerad storlek | Filer |
|---|---|---|---|
| all | 572,0 kbyte | 1.118,0 kbyte | [filförteckning] |